Computer Games
The interactive entertainment industry grosses more than $70 billion worldwide each year. In Australia alone, the industry is worth $2 billion, with that figure set to increase. It may sound like child’s play but the computer games industry is serious business.
Interactive media products are only one aspect of an industry that offers a wealth of new career pathways. The publishing, manufacturing, distribution and retail facets of interactive entertainment products each present a suite of employment opportunities. There’s the promotion of computer games through public relations, advertising, marketing and the media; the establishment of legal frameworks encompassing all aspects of law and government policy for digital media; and company operations embracing all elements of business and corporate management.
The landscape of the Australian development industry has shifted from AAA entertainment gaming to smaller, agile start-ups focused on a variety of innovative digital media disciplines. This has created a much broader and cutting edge landscape enabling games technology and innovation to permeate across industries.
A Bond University Computer Games graduate is positioned into this market with a strong focus on agile team methodology, with practical exposure in mobile gaming; web enabled technologies; serious games; educational games; augmented reality; 3D modelling/animation and alternative Human Computer Interaction through motion enabled devices and brain computer interfaces.
Studying Computer Games At Bond
In addition to focusing on the core design elements of programming, digital imaging, sound / audio and logic, Bond’s Bachelor of Computer Games is a degree that incorporates a complementary major in your choice of related disciplines such as advertising, film and television, journalism, IT, marketing, public relations and corporate communication, allowing our students to expand their career opportunities within the industry.
The Bachelor of Computer Games focuses on the practical realities of the Australian industry, which is focused mainly on mobile game development as well as some AAA console titles. We recognise the growing importance and potential for serious games and place focus in this growing market.
The Bachelor of Computer Games delivers excellent foundation knowledge and skills suitable for any number of specialisation areas that are available to graduating students. Subjects are taught by a team of highly qualified and experienced Lecturers who pride themselves on being at the forefront of industry expectations. Students are also encouraged to become engaged and participate in many unique opportunities offered through Lecturer connections with the local games and media community.
Our degree is taught by a multidisciplinary team including specialists in mobile games development, augmented reality, motion-sensing, game industry & policy, narrative, design, artificial intelligence and visualisation. Our students are exposed to a holistic view of game design and development which is so important in today's industry of small multi skilled teams releasing successful indie titles.
We believe in engaging our students in the domain and have them up and developing in their first year. This approach to teaching and learning will see some of our graduates leave the university with several commercially released titles under their belt.
Careers In Computer Games
Future employers of Computer Games graduates are seeking individuals with the best combination of creativity, technical expertise and business skills. Graduates in Computer Games could expect to find work in many professions including:
- 2D and 3D Animators
- Documentation and legal specialist
- Games journalist
- App Developer
- Games Designer
- Level designer
- Programmer
- Project Manager
- Quality Assurance Tester
- Story Writer
Bond Computer Games Alumini
Bond Computer Games graduates are now working within the Australian games development industry and in international games design companies as team leaders, designers and developers.
To find out more about our Computer Games alumni, we invite you to read their stories
Wictor Hattenbach BCompGames Senior Game Designer, Crowdpark, Berlin, Germany. Read more...
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