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Studies in these areas prepare students for careers in all aspects of the computer games and multimedia industries, from creating, publishing, manufacturing, distribution and retail facets of interactive entertainment through to the public relations, advertising, marketing and media promotional aspects of the industry. | 3D Animation |
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The assignment objective was to conceptualise, design and development a 60 second animation of a humanoid character within a complementary scene.
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| 3D Modelling |
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This collection of photographs highlights our students abilities in creating 3D models. These photographs are a collection from the students two major assignment pieces in the course MMDE 13-340.
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| 3D The Animation Process - Pirate Pete |
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The assignment objective was to conceptualise, design and development a 60 second animation of a humanoid character within a complementary scene. read more
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| Interactive Game Proposal Slinky Goat |
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The Slinky Goat design document shows potential employers that students can produce substantial original intellectual property that is both creative and sensitive to industry business standards and imperatives.
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| Interactive Game Proposal Eos Helius |
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The Eos Helius design document shows potential employers that students can produce substantial original intellectual property that is both creative and sensitive to industry business standards and imperatives.
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| 2D Animation Game Introduction |
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The Shark Game Animation design shows potential employers that students can produce substantial original intellectual property that is both creative and sensitive to industry business standards and imperatives.
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